While going to the last CoderDojo of the year with my son, I've taken on a challenge to make a 1 hour GameJam while they where learning Scratch projects

Because of the time of year, it became a Christmas themed collection/drop-off game.

Didn't have time to implement win/lose state, timer, snowball shooting or enemies. 1 hour is short

ZQSD or Arrow keys to move ; shift to dash
Collect the gifts, drop in the chimney

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