Vimlark challenge; make a game in 3 hours.
Theme: Portals

I made this simple platformer in 3 hours total.

I did have some setbacks because I'm not 100% fluent in Godot yet and the collisions, signals and changing scenes took longer than I care to admit. Happy to have gotten in 5 "levels" and an end screen & to stick to the time limit.

So: simple platform mechanics. Arrowkeys to move and space to jump
touch the green "IN" portal and fly out of the red "OUT" portal. Touch the star to finish the level

Comments

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nice game, sometimes the portal takes a second to teliport, and the buttons are a bit hard to see, but the platforming was tight, and i would love to see what more you could do with the screen wrap you have going on there

8/10 would play more levels