Uninhabited
Devlog
- December 07, 2022 by Alvaron#update, #bugfix, #coma, #ancient, #anniversary, #reboot?Hey! So, I've lost interest, time and general mood for developing. But as I do , once in a while the spark is there again and I start something new. The new project is not ready for much eyes yet (but... Continue reading
- December 11, 2020 by Alvaron#update, #new build, #progress, #indie, #survival, #island, #death, #coconut, #dialogTwo weeks have gone by already and there is only little I can write about. The script for the next youtube devlog is ready, but it's so short I don't know if I should record it tomorrow or add next we... Continue reading
- November 29, 2020 by Alvaron#gamedev, #game development, #devlog, #development log, #rpg, #indie game, #godot, #java, #development, #programming, #design, #pixel art, #Role Playing Game, #game, #play, #in development, #2d game, #procedural generation, #island, #uninhabited, #survive, #survival, #game dev, #indie gamedevv 0.0.4 - Build 021 With build 021, Uninhabited reached another minor milestone in the early development. This build marks the start of something *near* playable with the tweaking of the survival stat... Continue reading